Okay. Let's see if we can make a profit off Aramid Material Cores.
It costs 10,800 per pair of boots, gloves, and/or helms. It costs 16,200
If each were to give 2, and you need 127 per stack, it'd be...127/2=63.5 so about 65 pairs of items.
Then 10,800*65=702,000. About 1 million, and I can sell the stacks for....(prices may vary between days)
I'd say about 1.5 to 2 miliom per.
BUT- If I were to get lucky, and get 4 every 10 times, or 10 one every 20 times, I would decrease the amount of
alz wasted, AND make a better profit. Now, there are risks. People may lower the prices on their items to make
them seem more appealing, so you have to watch out. Also, you may sell stacks of bluestin, titanium, shadow-
titanium, and so on for more money, but at a greater risk. Not many crafters are up there, so yeah...
Like I said, it's all about luck.
For example, if you were to get 4 every item broken, you'd only need about 32 items to break. that would
greatly reduce your price to 345,600. That's ASSUMING you get 4 every time.
2.2.2.1.4.2.2.2.2.2.2.2.1.2.2.4.2.4.4.4.4.1.2.1.1.2.4.2.4.2.2.4.1.10.4.2.2.1.2.1.2.1.2.4.1.2.1.2.2.2.1.1.4
That's 127 EXACTLY, in...53 tries, if I counted right.
So, now let's figure out how much I wasted. 53*10800=572,400. That could be an average, and if I had
more funds, I could conduect experiments, even if futile ones, to see if buying one of the parts gives out
more than another. So, for this experiment, I bought only Aramid martialboots. I bought them 10 at a time,
but later bought them at 12, and seemed to get better results by 12's. This could just be me, but getting
them by X amounts could or could not mean something. In total, for the air disks and carts, an extra
what...10k?
I invite anyone to take this research further, as I started this out of pure boredom and figured I would
pass the time.
Okay, the averages were:
For 1: 13/53-About 25 percent of the time.
For 2: 27/53-About 50 Percent of the time.
For 4: 12/53-About 22 percent of the time
For 1: 1/53-About 2 percent of the time.
Okay, so the total amount if you add it is 99 percent. Not completely accurate, and like I said, if anyone
has the time, experiment more with this.
Now, in this segment, I will craft Aramid Martialboots of Adept. I want to find out what the average of getting
a +1,+2,+3,and +4 skill exp is. I will craft 28 times, since that's the amount of resources I have.
Oh, can't forget slotted ones, can we? It's highly unprobable, but we'll see what happens in 28 crafts.
The results for my first 12 crafts: 3,1,2,1,2,2,2,1,1,3,3. 1 fail
Round 2, 7 crafts: 1,1,3,3,2, 2 fails.
Round 3, 4 crafts: 2,2,2,3
Round 4, 5 crafts: 2,1,3,4, 1 fail.
So out of 28 crafts, these are the results:
Skill exp +1: 7/28-25 percent of the time
Skill exp +2: 10/28- About 36 percent of the time
Skill exp +3: 7/28- 25 percent of the time
Skill exp +4: 1/28- About 1 percent of the time
Failed: 4/28- About 14 percent of the time.
So it doesn't amount up to 100 percent, but oh well.
I'd love to perform more on this, but no time or funds.
Okay, I ended up trying to sell the crafts.
5 +3's sold at 175k each.
5 +2's sold at 120k each
4 +2's sold at 115k each.
And I got the +4 skill exp one to +5, hoping for +6 soon, I sold a 3 set for 2m each a while back.